The Commute for 7/10/2015
Before I start developing a setting for Vampire: The Requiem, I’m going to take some time to discuss my thoughts on the game and role that Kindred play in my games.
Over the last few days I’ve grown more and more convinced that defining the elements that make a game a Role-Playing Game are futile at best, distracting at worst, and ultimately contributes nothing to the understanding or advancement of the hobby.
Around a month ago I wrote an article titled Dungeons, Dragons, and Daughter where I discussed running a D&D game for my 7 year old step-daughter. We finally continued our adventures in gaming. Here’s what happened.
Recently, game designer and friend John Wick wrote an article titled Chess is not an RPG: The Illusion of Game Balance in which he discussed what role-playing games are, what rules help enforce that idea, and ranted about weapon lists for a bit. This is my rebuttal.
I am looking for playtesters to read and play “In the PInes”
I have ran my fair share of Batman games and today I want to discuss a few ideas I have had for the setting.