Murder! Be Thy Name is a tabletop role-playing game for 2 – 7 players. The game takes place for a few hours a night, often only a single night, but a tale can last through several if desired. Playtime duration is ultimately in your hands.
Tag Archives: Game Master
Role-Playing and Game
I wrote Role-Playing Games as Conversation while I was working on ideas for a game. I’ve since went through and expanded a lot of those ideas into actual rule\advice text and I’d like to share some of my elaborated ideas with you. You’re going to notice some overlap in the phrasing and ideas, but hopefully you can stick with it for the elaboration and additional material.
Role-Playing as Conversation
I believe that at its most basic level a role-playing game is a conversation between everyone participating in the game. I think it’s the conversation between participants that really sets a Role-Playing Game apart from any other experience.
Chess was never meant to be a RPG: In defense of Game Balance
Recently, game designer and friend John Wick wrote an article titled Chess is not an RPG: The Illusion of Game Balance in which he discussed what role-playing games are, what rules help enforce that idea, and ranted about weapon lists for a bit. This is my rebuttal.
Of Old Ones: An Introduction
Tonight, the stars are right…
Lawman
A rough idea for a game, inspired heavily by the TV series Justified. Welcome “When it comes to takin sides or takin chances; There’s a part of me that didn’t come to talk.” The Steeldrivers – Reckless Side of Me Lawman is a game about, you guessed it, law enforcement officers and the people they deal […]
Ally or Antagonist, never Adversary (John Wick @ GlitchCon 2013)
Join John Wick as he talks about how a Game Master should be an Ally to the players and an Antagonist to the characters, never an Adversary to the party.