Issue #4: Point of No Return

This is GM Only, a look into the notes I write for the games I run. This post contains all of my notes for my fourth session of the Suicide Squad game I’ve been running on Google Hangouts.

Issue #2: Baptism of Fire

This is GM Only, a look into the notes I write for the games I run. This post contains all of my notes for my second session of the Suicide Squad game I’ve been running on Google Hangouts.

The Wallers

Amanda Waller is a staple of Suicide Squad lore. Lets look at her role in my game, and the role of her Granddaughter.

Issue #1: Secret Origins

This is GM Only, a look into the notes I write for the games I run. This post contains all of my notes for my first session of the Suicide Squad game I’ve been running on Google Hangouts.

A History of Task Force X

In my last post I took you though some in-universe history on a very top-level scale. This time I’m going to focus on the history of a group of men and women. For my first game set in Earth-592 I selected the Suicide Squad as a backdrop.

Issue #2: Baptism of Fire

RobJustice.net
Issue #2: Baptism of Fire
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Recruited by Amanda Waller for the newly reformed Task Force X, or Suicide Squad, a half-dozen of society’s worst are deployed to South America to track down and eliminate the notorious Deadshot, who’s plotting the assassination of Brazil’s President.

Issue #1: Secret Origins

RobJustice.net
Issue #1: Secret Origins
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Amanda Waller wants to repopulate Task Force X. There is only one catch; She need’s Nick Fury to sign off on it. In order to convince Director Fury that TFX is still worth S.H.I.E.L.D.’s time she’ll first need to convince him that this new batch of convicts are worth cutting deals with. To do that, the new recruits need to be tested.