Ἑρμῆς (Hermes) “You have to get to know the meaning not just of joy but also of grief, before being allowed in the spacecraft cabin.” Yuri Gagarin, the first person in Space Story Circle The Blackwell crew is on rotation; when they are redeployed to an emergency on Titan. They pack their bags for the journey to […]
Originally Published at Rob.BearSwarm.com on 2004-08-13. Minute 5: Jenna cried in the corner. She could hear the muffled moans on the other side of the bathroom door. The rhythmic yet random sound of hands scraping against the cheap wood door. She held the gun in her trembling hands. The last bullet loaded into the chamber. She […]
Join Rob and John as they watch National Treasure, on Netflix.
Gotham Nights was a Smallville campaign I ran from February 18th, 2011 until January 13th, 2011 spanning four seasons and a Christmas special. Twenty episodes were produced over the nearly year long run. It’s even spun off into a sequel campaign called Gotham Days. Over the course of the game my writing and preparation style changed drastically and I learned so much from the experience. Now, for the first time ever, I’ll be sharing all of the notes I’ve collected from Gotham Nights. I don’t take notes during or after a game, this is only my session prep work so I can’t show you how these notes survived contact with the players. Still, I’m amused by how much my prep changed between then and now.
Digging for Diamonds is back! Join Rob and John as they watch the the Netflix original movie Bright.
Originally Published at Rob.BearSwarm.com on 2009-10-07. Supernatural the Party Game is a variant game inspired by Mafia (Werewolf, Assassin, or a billion other names for the same game) where you take control of characters from the Supernatural TV Series. The game was originally drafted here but some more ideas for expanding the character deck have occurred. We […]
Thirty-Four years ago today I was born but I was not the only thing that happened that day.