Supernatural the Party Game

Originally Published at Rob.BearSwarm.com on 2009-10-07.

Supernatural the Party Game is a variant game inspired by Mafia (Werewolf, Assassin, or a billion other names for the same game) where you take control of characters from the Supernatural TV Series. The game was originally drafted here but some more ideas for expanding the character deck have occurred.  We now introduce a new Hunter and Demon, a new team of Angels, and two new Neutral cards.

Roles

The following are the teams and characters available for play in this game along with their special rules. Not all these Roles or Teams may be used in the game.

Hunters

Sam Winchester – Can protect one character every Hunter round.
Dean Winchester – Can kill one character every Hunter round.
John Winchester – During the Day cycle John can shoot one character, if that character is Azazel or Castiel then the Hunters win.
Bobby Singer – Can tell if someone is either a Hunter, or a Demon or Angel every Hunter round.
Ash – Can tell if someone is a Ruby or Uriel every Hunter round.

Demons

Azazel – Can protect one character every Demon round.
Ruby – Can kill one character every Demon round.
Lilith – During the Day cycle Lilith can kill one character, if that character is Sam or Castiel then the Demons win.
Meg Masters – Can tell if someone is either a Demon, or a Hunter or Angel every Demon round.
Alastair – Can tell if someone is a Dean or Uriel every Demon round.

Angels

Castiel – Can protect one character every Angel round.
Uriel – Can kill one character every Angel round.
Raphael – During the Day cycle Uriel can kill one character, if that character is Sam or Azazel then the Angels win.
Zachariah – Can tell if someone is either an Angel, or a Hunter or Demon every Angel round.
Archangel Michael – Can tell if someone is a Dean or Ruby every Angel round.

Neutrals

Gordon Walker – Can kill one character every game, Gordon Walker joins the opposite team of the character he kills.
Crossroads Demon – Can return one character from the dead every game, the Crossroads Demon joins the team of the character they return.
Bela Talbot – When Bela is brought into the game an additional character card is added before dealing, and Bela may choose to “steal” the role of another player or to take the unused role card. The player whose role was stolen gets the unused role card and the Bela card is discarded.
Pamela Barnes – During the Day cycle Pamela can speak to Dead characters but to do so must reveal her character card. When Pamela shows her card she then picks a side to join.

Non-Roles

Controller– Not a role per say, but you need someone to run this game. Tell people when to open or close their eyes and announce what happened.

How the Game Works

First, everyone is dealt a character card. Determine which teams and characters you want to play with and build a deck of those cards. This game is made to run with up to twenty people (19 players and 1 controller) but it can be scaled down. The game can not be ran without at least two of the killer characters, Dean, Ruby, or Uriel. The rest of the characters can be dropped or added in as needed, removing entire groups if you wish.  Try to keep the starting Hunter, Demon, and Angel teams even, if you have an odd number of players use either Gordon, Bela, or the Crossroads Demon. The game can be re-configured with just Demons vs. Angels, Hunters vs. Demons, or Hunters vs. Angels but you need at least two factions to play.Remember, if you don’t have Dean, Ruby, or Uriel in play then none of the other characters from their team may be in the game.

Rounds go back and forth between Hunters, Demons and Angels, Days and Nights. The game starts with the Demons going first. Ruby is asked to open her eyes, pick one character to kill, and then close her eyes.. Then Azazel is asked to open his eyes, pick one character to protect, then close his eyes. Meg is then asked to open her eyes, is allowed to find out if one character is a Hunter (Thumbs Up), and Angel (Thumbs Up) or a Demon (Thumbs Down), then is asked to close her eyes. Alastair is then asked to open his eyes and point at one person, if that person is either Dean or Uriel then give Alastair a Thumbs Up if not its thumbs down, then Alastair closes his eyes. Then Gordon opens his eyes and is offered the chance to kill someone a join and team before closing his eyes again. Next up is Bela, she is asked to open her eyes and asked if she wants to trade cards, if after her decision is made then she closes her eyes. Since no one is dead on the first round the Crossroads Demon doesn’t get to go.

Everyone is asked to open their eyes and the victim(s) are announced. Unlike normal Mafia you do not reveal what character you are upon death, only the Crossroads Demon gets to know that. If Dean, Ruby or Uriel die then they reveal their cards. If two of the three (Dean, Ruby or Uriel) are dead then the game is over and the remaining team wins. Later in the game the Crossroads Demon may return Dean, Ruby or Uriel to life, but its pretty much an immediate death sentence and dooms the Crossroads Demon to the loosing side.

The players are allowed to discuss things, the Hunters are up next and Dean is going to get to kill someone. Now is the time to start convincing Dean who to kill. It’s during this time that John, Lilith, or Raphael may act, killing any other character. Once they kill someone then their roles (John, Lilith, or Raphael) are revealed. If John kills Azazel or Castiel then the game is over and the Hunters win, if Lilith kills Sam or Castiel then the game is over and the Demon win. If Raphael kills Sam or Azazel then the game is over and the Angels win. If any of the character act but fail to kill the correct target then game continues… but everyone now knows who they are. The character killed by John, Lilith or Raphael remains secret unless its Dean, Ruby, or Uriel or John, Lilith, or Raphael killed their target. After a few minutes (controller decides when this round is over, we suggest two-three minutes) have passed everyone is asked to close their eyes and it’s the Hunters turn.

This is important, even the dead characters close their eyes. The dead don’t get to know who everyone is. Only the Crossroads Demon gets to see who the dead are in order to choose who to return to life. If your dead, when the controller tells everyone to close their eyes then that means you too. Also, the dead don’t get to talk. Remember that, keep your dead mouth shut.

Dean is asked to open his eyes, pick one character to kill, then closes his eyes. Then Sam is asked to open his eyes, pick one character to protect, then close his eyes. Bobby is then asked to open his eyes, is allowed to find out if one character is a Hunter (Thumbs Down), and Angel (Thumbs Up) or a Demon (Thumbs Up), then is asked to close his eyes. Ash is then asked to open his eyes and point at one person, if that person is either Ruby or Uriel then give Ash a Thumbs Up, if not it’s a thumbs down, then Ash closes his eyes. If Gordon hasn’t picked a team then he is asked to open his eyes and is offered the chance to kill someone and join a team before closing his eyes again.If Bela hasn’t stolen a role then she may open her eyes and do so now, then close her eyes.  Last the Crossroads Demon is asked to open her eyes and the dead characters show her their cards. The Crossroads Demon then picks who they want to save and returns that character to the game, then the Crossroads Demon joins that team and closes her eyes.

Another Day round, but the Angels are up next. All the same rules apply, After that is over then the Angels are up following the pattern established in the other two round. Uriel then Castiel, then Zachariah, then Michael. Lastly Gordon, Bela and the Crossroads Demon can go if they haven’t already.

The game continues like that, round after round, until two of the three (Dean, Ruby, or Uriel) are killed or John, Lilith, or Raphael kill their targets. Once  Gordon, Bela, or the Crossroads Demon use their power then they have nothing else to do. They just get to sit back and hope they chose wisely. Good luck, and have fun!

Woah, wait a minute. What about the Neurals? What if Bela doesn’t steal a card? What if Gordon doesn’t kill? How can they win the game?
Easy enough, Bela can’t win if she doesn’t steal. It’s that plain and simple. Unless Bela steals another role at some point in the game, she can never win. Good luck Bela.
Woah, wait again. How can I even deal in the Bela in a full game? It says to deal in an extra character but I only have nineteen!
If you are playing with a full house of all nineteen characters (good luck, it’s going to get confusing) we suggest adding in another role, the Bystander. When Bela is dealt into the deck you add the Bystander card in. Bystander doesn’t get to do shit, its the downside of playing with Bela. The cards a dealt out randomly like normal and the last card (whatever it is) would be set aside. This means someone might already be playing the Bystander. That sucks for you, convince people to kill Bela. That’s what I’d do.

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