The goal of Grim Heroic is to tell the stories about how Heroes (and sometimes Villains) change the world. To measure this Players and the Game Master record the Hard Truths of the World – all the grim and dark things that make the world a worse place. In order to change the Hard Truths, Characters must sacrifice their own Passions – the things the character cares deeply about.
The last fifteen years of human history has been dominated by the Post, or Super, humans. In late 2001 the first documented Superhuman, codename Alfa, attempted to intervene in the September 11th attacks on the United States of America. While his efforts failed to stop the attacks his appearance alone changed the course of history.
The Ol’ Boy makes his way over to Dominick and nudges him in the side. The two trade places and Dominick patrols the house for his watch. As Dominick makes his way through the kitchen he hears a wet thump against the back door. He slowly makes his way over to peer out the window into the backyard. Spying dozens of creatures meandering about he heads upstairs to check the front and sides of the house too. As if the house is some silent beacon, the creatures have began to surround the Dillardo residence.
The Good Ol’ Boy slams on the gas and the truck tears off down the road. A couple of the creatures had made their way into the bed of the truck but when they hit the first corner the undead tumble out and slam down onto the sidewalk. The trio watch as the creatures turn to shamble towards them but after a minute, and couple turns, the creatures are nowhere to be seen.
The next morning our trio awakens and begins their trek out into the world with a warm beer. After breakfast they peek out of their hiding spot and find the fifth floor of the parking garage devoid of life and unlife alike. They close their door again and go to turn on the generator. Once power is restored to the parking ramp they begin watching the cameras. The top three floors look empty and while there are a handful on the first three there are considerably less than the night before.
The Jeweler and VP watch on the camera as the Writer’s mini-van bursts to life and tears out of its parking space. The van slides sideways and slams its side into the rear-end of a car across the row. The VP jogs out of the security room and waves down the Writer. The Writer, spotting the VP, slams his foot down on the gas and brings the van speeding towards the hallway the VP is peaking out of.
The Jeweler runs over to the Writer and tries to pull him from the ledge. The Writer grabs his hand but he only manages to yank the Jeweler over the guard rail further. The VP limps over and tries to help too but his wounds are too severe and he only manages to grab a hold of the Writer’s other arm. While fruitlessly struggling to lift the Writer the trio notice an opening onto the floor below them and attempt to swing the Writer onto the Parking Garage’s fifth floor.
The trio charge up the stairs, fighting floor after floor trying to reach the roof. Some floors are worse than others with the trio facing ten or twelve zombies at a time. Others are empty with only a straggler for the group to run past.
The Jeweler slowly opens the door to the generator room and slips inside. Not five feet from him a zombie sits crewing on the guts of a dead maintenance man. The Jeweler lines up his shot and blasts the creatures brains out. Hearing the noise the zombie caught in the generator wiring jerks forward, tearing wires from their sockets. The emergency lights cut out and the characters are thrown into a pool of darkness.
BANG! The Jeweler shoots straight through the monster’s chest. BANG! The VP’s shot passes harmlessly through it’s arm. BANG! The Writer sinks a shot into it’s shoulder without effect. The creature lurches forward and starts to seize the Jeweler but acting quickly the Jeweler shoves the creature backwards and presses his gun under it’s chin. BANG! And the thing’s brains splatter onto the ceiling.