Almost a year ago now I started reading the A Song of Ice and Fire series. Currently I’m around 200 pages from completing the third book, A Storm of Swords. While I know I still have another massive tome to go before I’m caught up I wanted to write some commentary after the events of last night’s reading. For anyone who hasn’t read them yet I’ll be sure to clearly label where the spoiler section begins. Don’t expect much out of this. Just a few random thoughts.
Chuck Wendig recently posted an article titled Lies Writers Tell. I don’t consider myself a writer, but I want to be one and I find myself telling these same lies. At the end of the article Chuck asks why I tell them. I never really thought about it until now. So, I’m going to answer them. Right now. Un-edited. Un-scripted. Question by question. Even the lies I don’t tell.
I got a message on Obsidian Portal today from a user called DissenterKnight. He found my Gotham Nights page and wrote to me. I’ve included his message so you can see what he said. I wrote a pretty lengthy response and I wanted to share it with all of you too. I talk a bit about getting into Smallville (a story I’m sure you’re all very familiar with), a bit about party-conflict in gaming, and the strengths of Smallville. I also do some shameless promotions for good measure. Check it out and let me know what you think in the comments.
There is one specific thing that has ALWAYS bothered me about Vampire: The Requiem that I’ve never addressed. In my opinion, the Clan Weaknesses are not comparable at all.
You are a Criminal. The sentence is the same for all convicted criminals within the Imperium. You are to be cast into the dungeons to fight for your innocence. Five miles of monster infested prison lay between you and freedom. Only those strong enough to survive will emerge from… The Dungeons of Quarn
I got an e-mail from a listener (Neal Dalton, to be specific) about BS! Episode 112 and my comments on how I make NPCs. Well, who am I not to give our listeners what they request? After the break you can read my method of turning NPC creation over to your players.