As I mentioned in my latest Commute episode, I’ve been working on a LARP idea for an upcoming convention. While it’s still a work in progress, I figured I’d share a bit of what I have so far.
I’m re-configuring a LARP system and I’m running into some issues. I spell them out and then ask for you input.
There is one specific thing that has ALWAYS bothered me about Vampire: The Requiem that I’ve never addressed. In my opinion, the Clan Weaknesses are not comparable at all.
Am I the only one who noticed that the green dice have one shotgun blast on them and thought, “That’s a natural 6 on a d6, the same mechanic that one requires for success in Shotgun Diaries”?
Every character has five goals.
I do a lot of flavor/lite-mechanics conversion stuff when I’m gaming. I think we all do. This is one of those. A re-working of Rites of Denial. This isn’t an original work, just a couple little changes and a new flavor.